Final Fantasy Epic RPG 0.9.6.1

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Final Fantasy Epic RPG 0.9.6.1 Empty Final Fantasy Epic RPG 0.9.6.1

Post  Karifean on Thu Nov 14, 2019 1:33 am

Final Fantasy Epic RPG
Version 0.9.6.1

Final Fantasy Epic RPG 0.9.6.1 2aVitSO

Credits
Karifean
psxlover

Special Thanks to Pfeffer and ILYAS (original map creator)!
Special Thanks to Yunalesca, Andrenden, Forest_Speyer and Fommels for extensively helping out with beta testing this version!

Want to discuss the map?
Join our Discord server at https://discord.gg/jXA8DHv !

Changelog
Version 0.9.6.1
- Custom music can now be played (see more Information in F9).
- Added a DPS meter.
- Fixed some crucial bugs.
- Using Warcraft III saving/loading should work properly now.
- Added a couple extra secrets.
- Buffed Necromancer as well as summoned units from other jobs.
- Katanas now do combo strikes instead of critical hits.
- Added a meme bonus game mode.

Version 0.9.6
- 2 new jobs to unlock
- Main questline expanded
- Hunt Club added with many new hunts to take on
- Replaced some underused or unfitting job abilities
- Several more quests and bosses added
- Offhand gear has been greatly expanded
- Spirit of Gaya can now pick up coins and shards directly
- Spirit of Gaya can now use items for your hero
- Spirit of Gaya's abilities can now be upgraded to three levels
- Your achievements are now chronicled and saved
- And a lot more to discover!

Save system
The commands "-savef" and "-loadf" should work as previously, also the game now creates autosaves in regular intervals just in case your game crashes. The recent Warcraft III updates should keep you from having to mess about with registry entries to get file saving to work, but if it still causes issues, feel free to report your problems with it, we should be able to help.

The save code can now also include an armory segment, this is an addendum to your regular code in (brackets). This can be loaded as normal, but if you are using regular "-load" and your code exceeds the warcraft 3 chat limit and cannot be pasted you can paste your regular code up to the opening bracket "(" and then load the part inside the brackets separately afterwards using the command "-loada (code)". None of this is necessary if you use "-loadf" directly.

A special command "-loadx" was also added that works the same as "-loadf" but uses the multiplayer syncing process even in singleplayer. Using this command will allow the replay of your game to be viewable even on computers that don't have your save file stored locally.

Codes from 0.9.6 are supported without issue in 0.9.6.1. Codes from earlier versions are *not*.

Release Date: December 16th 2019
NOTE: This version needs Warcraft III version 1.29 or higher, as it makes extensive use of new native JASS functions added in this update!



Last edited by Karifean on Mon Dec 16, 2019 3:09 am; edited 2 times in total

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Post  Bljek on Thu Dec 12, 2019 11:57 pm

Is it Warcraft 3 Reforged compatible? I tried to launch it today but without success. If it's not, then how are chances that it will be compatible?

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Post  Jakchal on Sat Dec 14, 2019 12:11 am

Go to folder in program files, go into x86 folder and load ace from there

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Post  Karifean on Mon Dec 16, 2019 3:01 am

Updated map to version 0.9.6.1, with some bugfixes, rebalances and new features. Enjoy ^^

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Post  Zergling_man on Tue Dec 24, 2019 12:32 pm

pffffft, that game mode. Very good.
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