Final Fantasy Epic RPG
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Final Fantasy Epic RPG 0.9.7.3

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Final Fantasy Epic RPG 0.9.7.3 Empty Final Fantasy Epic RPG 0.9.7.3

Post  Karifean Sat May 08, 2021 7:01 pm

Final Fantasy Epic RPG
Version 0.9.7.3

Final Fantasy Epic RPG 0.9.7.3 VFrF6pn

Credits
Karifean

Special Thanks to psxlover, Pfeffer and ILYAS (original map creator)!
Special Thanks to Andrenden and braudiap for helping out with beta testing this version!

Want to discuss the map?
Join our Discord server at https://discord.gg/jXA8DHv !

Changelog
- Some rebalancing of buffs and debuffs.
- Ability cooldowns have been adjusted.
- Nerfed attack cooldown of Strength heroes.
- New secret boss has been added.
- Fixed several bugs including some potential crashes.

Changelog for 0.9.7.2
- Fixing of several bugs and issues, some very severe ones.
- Addition of some new gear to find.
- Minor balancing tweaks.

Changelog for 0.9.7
- New Eternity game mode and challenges for Speedrun mode.
- New level of mastery of jobs to unlock.
- Elemental boosting on gear now stacks additively together.
- Day/Night cycle now affects enemies encountered.
- Ability cooldowns are now affected by Agility as well as Haste and Slow.
- Addition of several new quests and bosses.
- New mystic armor and headgear.
- Switched positions of Lancer, Geomancer and Samurai in the Warrior tree.
- Rebalanced and reworked many classes and skills.
- Addition of new consumable items.

Save system
The commands "-savef" and "-loadf" should work as previously, also the game now creates autosaves in regular intervals just in case your game crashes. The recent Warcraft III updates should keep you from having to mess about with registry entries to get file saving to work, but if it still causes issues, feel free to report your problems with it, we should be able to help.

The save code can now also include an armory segment, this is an addendum to your regular code in (brackets). This can be loaded as normal, but if you are using regular "-load" and your code exceeds the warcraft 3 chat limit and cannot be pasted you can paste your regular code up to the opening bracket "(" and then load the part inside the brackets separately afterwards using the command "-loada (code)". None of this is necessary if you use "-loadf" directly.

A special command "-loadx" was also added that works the same as "-loadf" but uses the multiplayer syncing process even in singleplayer. Using this command will allow the replay of your game to be viewable even on computers that don't have your save file stored locally.

Codes from 0.9.6.X versions can all be loaded into 0.9.7, items that no longer exist will simply be removed from your inventory and armory. Codes from 0.9.7, 0.9.7.1, 0.9.7.2 and 0.9.7.3 are cross-compatible with each other. Codes from versions earlier than 0.9.6 are *not* supported.

Release Date: September 2nd 2021
NOTE: This version needs Warcraft III version 1.29 or higher, as it makes extensive use of new native JASS functions added in this update!



Last edited by Karifean on Thu Sep 02, 2021 9:10 pm; edited 1 time in total
Karifean
Karifean

Posts : 390
Join date : 2010-03-28

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Final Fantasy Epic RPG 0.9.7.3 Empty Re: Final Fantasy Epic RPG 0.9.7.3

Post  Karifean Sat May 22, 2021 3:24 pm

Updated to Hotfix 0.9.7.2.

For the confused, version 0.9.7.1 was an open beta version and I named the release 0.9.7.2 to avoid confusion with map names and a potentially outdated map being hosted with people thinking it's the newest one.
Karifean
Karifean

Posts : 390
Join date : 2010-03-28

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Post  Karifean Thu Sep 02, 2021 9:13 pm

Updated to Hotfix 0.9.7.3, involving a couple balance and system changes along with a new boss to find.
Karifean
Karifean

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Join date : 2010-03-28

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