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Summoned units

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Summoned units Empty Summoned units

Post  shadowvzs Sun Oct 16, 2011 8:16 pm

could u improve the summoned units somehow? example kinda useless to archer that wolf in late game, so maybe possible add +hp or def or dmg with tigger to summoned unit (or with ability like if u are example lv45 then add a +hp ability and set the ability lv to 9)?


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Post  Zergling_man Mon Oct 17, 2011 5:21 pm

I think this is already on the list for 0.9.3. Good to see we have more in support of it. Smile
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Post  Wolkenviech Thu Dec 06, 2012 4:11 am

guess would be better to just scale all summons with the hero's stats...

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Post  Zergling_man Thu Dec 06, 2012 2:48 pm

N-n-n-n-n-n-necro!
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